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Take Go: Japanese Popular Culture Key Ideas

These resources were developed by the Interdisciplinary Curriculum Development Team in coordination with the East Asian Studies Center at The Ohio State University to support teaching about Japanese popular culture and globalization in the classroom. Sources for material are focused on the Key Issues for Asian Studies series by the Association for Asian Studies by William M. Tsutsui, Japanese Popular Culture and Globalization.  Materials are designed for teachers to use in the classroom with minimal modification in the Take & Go Series: Japanese Popular Culture and Globalization.  

 

KEY IDEAS 

Following World War II, the development and rise of Japanese pop culture helped to reinvent the country‚Äôs economy.  The subsequent spread of Japanese culture throughout the United States and around the world through soft power items such as sushi, anime, manga, sudoku, karaoke, video games and more along with the production of hard goods such as electronics and cars has helped to shape this nation into a 21st century global superpower.

 

 

Source: Tsutsui, William M. (2010). Japanese Popular Culture and Globalization (Ser. Key Issues in Asian Studies). Association for Asian Studies. 

This project was funded in part by the Freeman Foundation through the University of Pittsburgh national coordinating site for the National Consortium for Teaching About Asia (NCTA) Asian Studies Center, University Center for International Studies, and the U.S. Department of Education Title VI National Resource Center grant to the East Asian Studies Center at The Ohio State University. The content of this resource guide does not necessarily represent the policy of the U.S. Department of Education, and you should not assume endorsement by the Federal Government.

This guide is available online for classroom use worldwide and can be accessed at EASC's Resource page

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